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DirectX 12, LiquidVR may breathe fresh life into AMD GPUs thanks to asynchronous shading

2015-04-01 15:54:23| Extremetech

With DirectX 12 and Vulkan both coming to games and Windows in the near future, AMD is arguing that features it baked into GCN as far back 2012 will finally prove useful now -- thanks to DirectX 12's ability to juggle multiple threads.

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