In an interesting little nugget of computing and gaming history, it turns out that none other than Gabe Newell -- then a bigwig member of Microsoft's Windows team -- was one of the reasons that Windows became a viable gaming platform, and probably why Windows went on to completely monopolize the consumer computing market for almost two decades. We raise this point now, of course, as Valve will soon be faced with making its own SteamOS and Steam Box viable for gaming.